Thursday, February 20, 2014

An Alien Defense Board Game

Been inspired to recreate the XCom: UFO Defense base building and financial engine aspects in a board game. If I ever take one of these games out of the idea phase, it would probably be something simpler, this is a good thought exercise and elements from it might pop up in other places.

The basic premise is for each player (2-4) to have start with a basic base, a few personnel - soldiers to fight, workers to build projects and scientists for research project. Each would start with an income as well as immediate finances.
UFO will pop up, players would need to intercept and shoot them down with fighter jets, then send in soldiers to grab artifacts.
Taking these artifacts back to their base, players would research them to gain money and special abilities that would make certain things easier, and give access to new buildings.
Eventually a game end event will occur, such as a mother ship showing up and players would have to work together to defeat it before checking who has made the most points, or something similar.

One of the interesting ideas that came from this exercise is the building / research mechanic: each project would start with a certain number, higher for bigger complexity. Each turn a worker/scientist on the project would place a counter, once the number is reached, the project it done.
Placing more workers would shorten build time, but increase cost, making it an important choice. 

Tuesday, February 4, 2014

Just another game idea

Go to game night, play a few games, preferably ones I haven't played before, and get inspired.
Walk on beach and hone the ideas.

The one floating on top right now is a dice rolling and manipulation game with an online dating theme.
In a nut shell, you would start by selecting a character card to give you an initial set of dice to roll.
Then you would go on "dates" with other character randomly pulled from a deck, and try to match as many of your dice rolls. Each failure will get you closer to your goal of being the first to match all dice results with your 'date' or getting enough cats to be a crazy cat lady.

It's a fairly simple idea, maybe I should focus on something like that and really push to bring one of these ideas to completion.