Popped into my head while thinking about Venture bros. and Sentinels of the Universe: giving my programmable deck builder a super hero (or rather super villian) theme.
Instead of exploring the galaxy or the wild west, each player would control an organized crime group, along the lines of the guild of calamitous intent, with a basic deck of henchmen to run around and create chaos in a city, gaining notoriety to hire more henchmen and eventually attract super villains with better skills, earn money and fight of AI police and superheroes trying to thwart them.
Friday, January 16, 2015
Sunday, January 11, 2015
Drafthouse Poker
Came up with a card game using some of the rules of poker. Still fiddling with the rules, as usual, but I wonder how it would play.
Dealer starts by giving every player 2 face up cards. Antes up and draws 2 himself.
Places on of the cards next to his starting 2. Face down to keep it hidden, or face up to use it's ability.
The next player, in a clockwise direction may then fold or ante up. If he antes, the dealer then gives him his remaining card. He then draws another, chooses one to place and play continues.
When all players have 5 cards in front of them, the last card is discarded face up. All those still in the game reveal their hands, highest hand, according to poker rules wins the round. Dealer changes, play resumes.
Face up cards may have effects such as reversing play order, drawing an extra card, discarding and drawing 2 new cards, etc.
That part is still a work in progress.
Also considering changing the number of suits, number of face cards, number of number cards (will those have an effect as well?) and with the names of the cards, just to make it a little more unique.
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