Friday, August 10, 2018

Freemium combined arcade cabinet

What if we brought the free to play with micro transactions business model to the traditional arcade?
What if we combined a racing game cabinet with a light rail shooter, to emulate the car chase scenes we see in movies?

These questions have been running through my mind lately.

A new player could sit down at either the driver or passenger seat, grab the wheel or a gun, and select one of the few stages or weapons available, to start playing. After completing a mission, a card would come out (or a direct link to a mobile app?) which would store player data, allowing a player to keep score and unlock new play options. A timer would then start counting down to the next free session (keeping an interested player within the arcade or nearby shops) or one could pay to continue. One could also purchase cars, tracks, weapons, cosmetic modifications, music tracks and more, pair up and compare stats with other players, locally and globally.