Tuesday, May 21, 2013

Worker Placement Deck Builder - Now With Auction!

Last couple of weeks have been a little stale as far as my thoughts go on games. Probably the recent job, new classes and with playing Burnout 3 on the PS2.
A game night and some Dice Tower videos have made me think board games again, with some new possibilities on my deck builder - an auction mechanic.

This may not be exactly compatible with previous iterations on the idea - trying to incorporate too many elements for a diluted experience, but it might be worth looking into.

What I am imagining specifically is players building a deck of various resources (wood to lumber, seashells to beads, whatever) and cards enabling them to make these various resources. As each turn passes, a travelling merchant piece is moved forward. When it reaches a predetermined spot (perhaps aided or hindered by certain player actions) a number of new options are put up for auction. Players will then use the resources they collected until that point to bid. While they will gain various improvements to the way they play their deck, or to final scoring, they will bid on what they had earned so far, thinning out their deck of the resources  they still need to continue playing, thus needed to find the right balance.

This auction will occur several times throughout the game until final scoring.

No comments:

Post a Comment