Tuesday, May 15, 2018

A Passing Parcel Game

Played Unlocked yesterday, one of the physical board game takes on the escape room genre. It was fun solving puzzles as a group, but I'm not sure I'll dare do a real one, even though I have some friends who have asked me.

Anyway, back on subject: there's no replayability to the game. Once you solve the puzzles, there's no way to change the clues. It's similar to a legacy game in the regard. As soon as you open envelopes, stick on stickers and modify the board, there's not much else you can do with it.

Could you make a game in which you are presented with a puzzle to solve, but once it is done, you'd change something about it that will give a different experience to the next group that solves is, maybe even so far that a few playthroughs by other people will change the game enough that you could play it again yourself, without already knowing how to solve everything and how it ends?

No comments:

Post a Comment