Monday, December 22, 2014

New theme for my game

Been playing around with the theme for my programmable action deck builder, changing it from a space opera to a game about going an expedition to explore north America, in the same vein as Lewis & Clark.

Players would start at a major city, a set amount of money and supplies and a basic deck. Before heading out to explore, they would bid on a random set of cards to enhance their deck, with the player who payed the least (or has the fewest cards, or a similar device) starting first.
Each player could move forward at least one space. Those falling behind could move faster, as the territory was already explored, giving a bit of a catch up mechanic and something players must consider. Those discovering new territory would also flip over an event card, with various beneficial, harmful or neutral effects.
Moving would also exhaust supplies which would have to be replenished through hunting or bought at various checkpoints (towns/forts) along the way.
Recruiting people such as European traders or native guides would also be an option along the way, with these having benefits over the basic cards.
Some cards would go onto a players board, rather than into his deck, giving a permanent effect.

Finally, the length of the game could be changed to suit players wishes by giving different paths to explore.

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